![](https://cdn.steemitimages.com/DQmdcVPexKBp4ffbMk4TasRkK1Q5rST2AXDESLy55wNTP4Z/image.png) <div class="text-justify"> Bienvenidos a mi Blog, especialmente los lectores amantes de los diseños y el arte digital. La publicación de hoy, trata sobre un tutorial de como agregar a una escena ya existente, un objeto para realizar la presentación de algún diseño, en el caso de este post, para el Juego Nascar Racing 2003. Pero es importante destacar, que esto mismo se puede hacer para cualquier tipo de escena de renderizado. Como todos mis seguidores y lectores saben, el programa usado para la realización de la presentación, es el programa 3ds Max. <center> ![](https://cdn.steemitimages.com/DQmY65M5TMzYYyAJDk54N88H38xHk2HwKVH95fw9ekMUwtC/image.png) </center> **Pasos a seguir para agregar un objeto a una escena de Render:** </div> **1.** Lo primero que se debe hacer es abrir la escena. Para ella hacemos lo siguiente: * Le damos Clic en **Open File** ![](https://cdn.steemitimages.com/DQmbbUTYqVmDw5Yqix15NyRP2XmzrUtNE2CYrnFqWb3Pyc4/image.png) * Luego debemos buscar y abrir la carpeta donde estén contenidas las escenas realizadas o compradas previamente. Al encontrarla, seleccionamos la de nuestra preferencia y le damos doble clic. ![](https://cdn.steemitimages.com/DQmY7FPYs8rx7CSMRnKgiVj9yNUBgBmdcU8qX2d5HYWLhK5/image.png) **2.** Seguidamente para agregar el objeto, apuntamos al icono del programa que se encuentra en la esquina izquierda Superior y le damos clic, como se muestra en la siguiente imagen: ![](https://cdn.steemitimages.com/DQmV3CvRSYZ4QGgr2vyX3oPWHjfrw9CrYcPmzbXvybYSJ29/image.png) **3.** Posteriormente escogemos **Import**. Luego, tenemos que buscar la carpeta donde este contenido el objeto 3d. Para este post usaré un auto para la explicación. ![](https://cdn.steemitimages.com/DQmUU5aPDFCYHTAP1Da7dTxPnW4jtLj6EcZjFrfZZWec6kk/image.png) **4.** Luego nos aparecerá una ventana donde le damos la marca del auto que queremos usar. ![](https://cdn.steemitimages.com/DQmQS6TNiPhF6BvASF34znKvcFdX9wxKouaUvynawq7c5uf/image.png) **5.** Para que el auto aparezca, debemos seleccionar la opción ***Unihde by name**. Esta opción aparece, dando con clic derecho del raton, en el programa 3ds max. ![](https://cdn.steemitimages.com/DQmSaj9FdSPjehAQN4Hi2AJpqi5SLru4z9pY6J8GiGjm7wx/image.png) **6.** Finalmente, para que aparezca nuestro objeto (auto), nos debemos ir a la ventana de la opción mencionada anteriormente, y seleccionar el objeto y materiales necesarios para nuestro render. ![](https://cdn.steemitimages.com/DQmbHRM4hyREVPHGmAwEkrEqTt7y1zEfqRhn4ict9UP3Duo/image.png) **7.** Y listo, ya logramos nuestra escena con sus objetos para colocar el diseño deseado, para su posterior renderización como se los enseñe en mis post anteriores. ![](https://cdn.steemitimages.com/DQmXRpk2omcpNYKXfAUbqtRcsgQKaNPrUeeuqz3ni66UPuR/image.png) <center> ![](https://cdn.steemitimages.com/DQmY65M5TMzYYyAJDk54N88H38xHk2HwKVH95fw9ekMUwtC/image.png) </center> #### Proceso de renderización de la portada del post ![](https://cdn.steemitimages.com/DQmNXbubMdU69mBfYrgy7S7WB3uMN1jYhRq7DZsgCvKT8Zr/image.png) https://gifmaker.me/files/download/home/20190521/02/Zd1xhHEPaXlkMMzOMlOq0K/output_cVKZ3J.gif <center> ![](https://cdn.steemitimages.com/DQmY65M5TMzYYyAJDk54N88H38xHk2HwKVH95fw9ekMUwtC/image.png) </center> **Programas Usados:** ***3ds Max 2017*** (Para el tutorial y hacer la portada para la publicación) y ***Paint.net*** ( Para los Captures de pantalla para el post) ***Todas las Imágenes de esta post son hechas por mi persona (Captures).*** Gracias por visitar mi blog. Espero que les haya Gustado. **Hasta una Próxima Oportunidad**: Sin más que decir, se despide de Ustedes @franz54. Saludos Cordiales.
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<p>Congratulations! This post has been upvoted from the communal account, @minnowsupport, by franz54 from the Minnow Support Project. It's a witness project run by aggroed, ausbitbank, teamsteem, someguy123, neoxian, followbtcnews, and netuoso. The goal is to help Steemit grow by supporting Minnows. Please find us at the <a href="https://discord.gg/HYj4yvw"> Peace, Abundance, and Liberty Network (PALnet) Discord Channel</a>. It's a completely public and open space to all members of the Steemit community who voluntarily choose to be there.</p> <p>If you would like to delegate to the Minnow Support Project you can do so by clicking on the following links: <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=minnowsupport&vesting_shares=102530.639667%20VESTS">50SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=minnowsupport&vesting_shares=205303.639667%20VESTS">100SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=minnowsupport&vesting_shares=514303.639667%20VESTS">250SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=minnowsupport&vesting_shares=1025303.639667%20VESTS">500SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=minnowsupport&vesting_shares=2053030.639667%20VESTS">1000SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=minnowsupport&vesting_shares=10253030.639667%20VESTS">5000SP</a>. <br><strong>Be sure to leave at least 50SP undelegated on your account.</strong></p>
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permlink | re-tutorial-de-como-importar-un-objeto-a-una-escena-de-render-de-autos-20190521t145433z |
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<div class='pull-left'><img src='https://steemitimages.com/240x0/https://cdn.steemitimages.com/DQmX1VXLm6F6mGXMVpzD2CkzY8J4xCMDRFuTWY5KDzNuJ7B/stellae.png/'></div><div class='text-justify'><br>Gracias por compartir tu contenido con la comunidad de <a href='https://discord.gg/NBV9bdy'>El Arca </a> (@elarca), el mismo ha sido votado por nuestra iniciativa de curación artística @stellae. Si deseas puedes delegar SP al proyecto: <a href='https://bit.ly/2IC9sbM'>Delegate 25 SP </a> <a href='https://bit.ly/2VX7aa5'>Delegate 50 SP </a> <a href='https://bit.ly/2KWGV2v'>Delegate 100 SP </a> <a href='https://bit.ly/2W1UtuJ'>Delegate 250SP </a> <a href='https://bit.ly/2L7jqUi'>Delegate 500SP </a> o seguir nuestro <a href='https://steemauto.com/dash.php?i=1&trail=stellae'>trail de curación</a> en Steem Auto. </div>
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permlink | re-tutorial-de-como-importar-un-objeto-a-una-escena-de-render-de-autos |
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Gracias por su apoyo. Saludos!
post_id | 75,124,391 |
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author | franz54 |
permlink | re-stellae-re-tutorial-de-como-importar-un-objeto-a-una-escena-de-render-de-autos-20190521t225720431z |
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Hola mi corazon gracias por tu valioso tutorial. Un abrazo
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Muchas gracias a usted por su visita. Igualmente siempre es un placer leer sus publicaciones, ya que siempre hace un excelente trabajo y gran aporte para la comunidad. Saludos!
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Hola franz54, Tu post ha sido seleccionado por el bot de @provenezuela, te hemos dado un voto en apoyo a los autores venezolanos! Gracias por ser parte de nuestra comunidad!
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