Megaman - Videogame History #57 - Retro Review by gabox

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· @gabox · (edited)
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Megaman - Videogame History #57 - Retro Review
<center>
https://i.imgur.com/THTqQA7.jpg

<a href="https://imgur.com/gallery/4JbjS"><strong>Source</strong></a>
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<div class="text-justify"><p>CAPCOM is one of the most remembered developer companies of all time, since the early 80's has brought us excellent video games in both Arcade and different consoles, each of its games represents a great historical weight which marked a before and after for many features, whether in gameplay, graphics, music, among others, this time we will move to the past to discover the origin of one of the most iconic characters of this company, our friend Megaman blue color.</p></div>
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http://www.gsfdcy.com/data/img/56/1773305-megaman-wallpaper.jpg

<a href="http://www.gsfdcy.com/megaman-wallpapers.html"><strong>Source</strong></a>
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<div class="text-justify"><p>Just name your peculiar name in any corner gamer automatically comes to mind a multitude of video games that have taken from this character, Needless to say it was one of the most acclaimed successes of CAPCOM, for being a platform game combined with action and a great difficulty which is quite relevant in his first 6 deliveries which in another opportunity we will dedicate his well-deserved review.</p></div>
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![99.png](https://steemitimages.com/DQmTrj7YTj1qnn6LaMzmtRSxNKUoURhFJVLSnnxDxnbzvf8/99.png)
<a href="http://www.4usky.com/download/164527087.html"><strong>Source</strong></a>
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<div class="text-justify"><p>Before CAPCOM launched this game, it was exclusively dedicated to Arcades video games, to see the success that the NES was achieving at that time it took the decision to make different ports for this console, 1942 or Command are great examples of their initial work for Nintendo, however, they wanted to design a video game that was unique and exclusive to the NES. In the mid-80s, a young CAPCOM named Keiji Inafune wanted to be an illustrator of videogames. His first task was to make art for the first Street Fighter published in 1987 in the Arcades classrooms.</p></div>
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https://www.gamecrate.com/sites/default/files/field/image/Keiji%20Inafune.jpg

<a href="https://www.gamecrate.com/mighty-no-9s-keiji-inafune-con-man-or-just-misguided/13968"><strong>Source</strong></a>
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<div class="text-justify"><p>CAPCOM, seeing the quality of his work, decided to give him the task of designing a videogame for the NES, giving him a team of experienced developers so that he could fulfill his goal (in total there were 6 people), Inafune had a great responsibility in this videogame, I had to create characters, enemies, presentation logo, besides taking all this to pixel art, so I had a quite complicated challenge to face.</p></div>
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http://www.nintenderos.com/wp-content/uploads/2016/06/large-1.jpg

<a href="http://www.nintenderos.com/2016/06/keiji-inafune-admite-que-todos-los-problemas-de-mighty-no-9-son-por-su-culpa/"><strong>Source</strong></a>
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<div class="text-justify"><p>As a professional Inafune had quite clear ideas of how to start his creation, he took as reference one of his favorite animáis, Astroboy, forming one of the characters which he had no idea that would be one of the most emblematic of all time , he called this Rockman, for the creation of the heads of the video game took into account the classic hand game "Stone, paper or scissors" implying that the powers you got from one of them could make you strong against another, this It implies that Inafune is unquestionably the father and creator of Rockman.</p></div>
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https://images8.alphacoders.com/425/425569.jpg

<a href="https://wall.alphacoders.com/big.php?i=425569"><strong>Source</strong></a>
</center>
<div class="text-justify"><p>One of the things that were established and that characterized Rockman throughout his life is the color blue, when creating it Inafune did not have in mind what color to use to fill in those blanks, when passing his art to 8 bits and use the palette of 56 colors offered by the NES, at that time he realized that the color that had more variants was blue, he needed his character had quite remarkable features, so this color served him perfectly for this task, prevailing the rest of the story with this peculiar color.</p></div>
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http://nerdreactor.com/wp-content/uploads/2010/08/Mega-Man-1-sprite.gif.png

<a href="http://nerdreactor.com/2010/08/24/mega-man-vs-street-fighter-8-bit-style/mega-man-1-sprite-gif/"><strong>Source</strong></a>
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<div class="text-justify"><p>Music played an important role within Rockman, in fact, the origin of its name is simply a reference to rock music, as well as several of the names of different characters, but not only based on a simple name for the character main, the internal melodies that were composed by Manami Matsumae and Yoshihiro Sakaguchi simply gave the perfect touch, transferring the main idea of ​​Inafune to the video game.</p></div>

<center>https://www.youtube.com/watch?v=AjkyQOYg8VI</center>
<center><a href="https://www.youtube.com/watch?v=AjkyQOYg8VI"><strong>YouTube Source</strong></a></center>

<div class="text-justify"><p>After a few months of hard work, Rockman was finally launched on the market in Japan in 1987, that same year it was transferred to the American version, however, here some inconveniences occurred, the name "Rockman" was replaced by "Megaman" and the cover of the original game was changed by one of the labels that is considered the most frightening of the history of video games, it had nothing to do with the main character at all, many confirm that due to this "atrocity" this video game was not successful in sales that he deserved, despite the expert criticism gave excellent comments about Megaman the consumer is the one who has the final word, the few gamers who decided to give it a chance despite its hideous cover realized that inside it was a jewel among the Nintendo games of the time.</p></div>

<center>![Meme-Megaman.png](https://steemitimages.com/DQmYWak33wiPnYXGUSMGKBvWPk5rbPibRcH7jRw4bWkDPZg/Meme-Megaman.png)</center>

<div class="text-justify"><p>Despite this small detail Inafune decided to continue with this project with a sequel, called Megaman 2, this video game until now is considered one of the masterpieces of CAPCOM, being the most remembered for its enemies, levels, but above all for its excellent music, currently this iconic character is kept in the memory of many gamers whether old or new school, each of its video games are unique pieces which have marked generations in all these years, leaving an indelible mark on the history of the videogames.</p></div>
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https://zer0sith.files.wordpress.com/2010/08/megaman.jpg

<a href="https://zer0sith.wordpress.com/2010/08/26/wallpaper-megaman/"><strong>Source</strong></a>
See You!!!
https://steemitimages.com/0x0/https://steemitimages.com/DQmfPg6xriugpLo3zShtWqWyUAbZNGYFqTdkD6vJamBSJTd/DQmfPg6xriugpLo3zShtWqWyUAbZNGYFqTdkD6vJamBSJTd.png
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