Modelado 3D Moto Suzuki (12da Parte) by josefmedinar

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· @josefmedinar · (edited)
$6.77
Modelado 3D Moto Suzuki (12da Parte)
***
![Imgur](https://i.imgur.com/xIQQHV1.jpg)
<center><a href="https://youtu.be/RRGbRaW-Zb0" target="_blank">Fuente</a></center>
<center>[![Bienvenida.gif](https://s1.gifyu.com/images/Bienvenida.gif)](https://gifyu.com/image/L8AP)</center>

***
>Todo el material audiovisual fue extraido de mi canal de YouTube:

</div><center><a href="http://www.youtube.com/subscription_center?add_user=josefmedinar" target="_blank"> <img src="http://i.imgur.com/dFxCgls.jpg" width="1" height="5" ></a></center>

***

<div class="pull-right"><img src="https://i.imgur.com/pNVJv9A.png" /><center><a href="https://youtu.be/RRGbRaW-Zb0">Fuente</a></center></div> <div class="text-justify">Entrega número doce de este excelente tutorial que estamos compartiendo acá en Steemit, ofreciéndoles un preámbulo de lo que podrán conseguir en los vídeos  tutoriales al final de cada post y que pueden seguir desde YouTube, lo que queremos es que llegue al mayor número de personas para que puedan no solo diseñar el objeto en sí sino aprender las diferentes técnicas que vamos compartiendo en las diferentes entregas.</div>
&nbsp;


<div class="text-justify">Como podemos ver en la imágen de arriba hoy comenzaremos el modelado de la base del manubrio de la motocicleta y para ella nos ayudaremos con una espline rectangular. </div>
&nbsp;
<div class="text-justify">Le agregaremos algunos puntos para poder modificarlos y dar la forma deseada por medio de escalado y biselado como veremos a continuación:  </div>

&nbsp;
![124e8be81f7544f855.gif](https://s1.gifyu.com/images/124e8be81f7544f855.gif)
<center><a href="https://youtu.be/RRGbRaW-Zb0" target="_blank">Fuente</a></center>
***

<div class="pull-right"><img src="https://i.imgur.com/3f6Tmom.png" /><center><a href="https://youtu.be/RRGbRaW-Zb0">Fuente</a></center></div> <div class="text-justify"> Posteriormente le agregaremos 2 splines circulares para "restarlas" y obtener la forma que necesitamos, colocando una a cada extremo y haciéndolas editables podremos convertirlas en un solo objeto para luego agregarlas al objeto "mascara de spline":</div>

&nbsp;
Obteniendo con ello el siguiente objeto al que le agregaremos un nurbs extruir para darle el volumen y poder editarlo al tamaño correspondiente:

***
![Imgur](https://i.imgur.com/U3TzkgI.png)
<center><a href="https://youtu.be/RRGbRaW-Zb0" target="_blank">Fuente</a></center>

***
<div class="text-justify">Realizaremos de igual forma el modelado del manubrio, comenzando con un cilindro simple, al que iremos modificando de acuerdo a las imágenes de referencia: </div>

&nbsp;
<center>![Imgur](https://i.imgur.com/tkxV4Px.png)</center>
<center><a href="https://youtu.be/RRGbRaW-Zb0" target="_blank">Fuente</a></center>

&nbsp;
<center>![Imgur](https://i.imgur.com/VjyOFyE.png)</center>
<center><a href="https://youtu.be/RRGbRaW-Zb0" target="_blank">Fuente</a></center>

***
&nbsp;
<center>![Imgur](https://i.imgur.com/G75S0zZ.png)</center>
<center><a href="https://youtu.be/RRGbRaW-Zb0" target="_blank">Fuente</a></center>

***
<div class="pull-right"><img src="https://i.imgur.com/SKYkiwr.png" /><center><a href="https://youtu.be/RRGbRaW-Zb0">Fuente</a></center></div> <div class="text-justify">De igual forma diseñaremos las manillas de la motocicleta a partir de dos splines una a manos libre y una circular para la punta de la manilla a la que uniremos con una mascara de spline y luego la meteremos en un nurbs extrusión donde modificaremos los detalles como altura, numero de vértices en los cantos etc  .</div>
&nbsp;

<div class="text-justify">Obtendremos un objeto único y extraordinario, el cual ubicaremos en el manubrio de la moto para culminar así la décimo segunda entrega: </div>


&nbsp;
<center>![Imgur](https://i.imgur.com/w3OhJu1.png)</center>
<center><a href="https://youtu.be/RRGbRaW-Zb0" target="_blank">Fuente</a></center>

***
&nbsp;
<center>![Imgur](https://i.imgur.com/bhPY9R7.png)</center>
<center><a href="https://youtu.be/RRGbRaW-Zb0" target="_blank">Fuente</a></center>

***

>El presente tutorial lo podremos realizar en cualquier programa de modelado 3D profesional ya que todos cuentan con las misma herramientas!!!

***
Con ustedes el tutorial completo y narrado en español:
&nbsp;

<iframe width="560" height="315" src="https://www.youtube.com/embed/RRGbRaW-Zb0" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

&nbsp;
Espero les haya servido de gran ayuda en su aprendizaje...
***

<center>![GiftFinal.gif](https://s1.gifyu.com/images/GiftFinal.gif)</center>
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vote details (156)
@dineroconopcion ·
Este Post ha recibido un Upvote desde la cuenta del King: @dineroconopcion, El cual es un Grupo de Soporte mantenido por 5 personas mas que quieren ayudarte a llegar hacer un Top Autor En Steemit sin tener que invertir en Steem Power. Te Gustaria Ser Parte De Este Projecto?

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@giobarco ·
Muy buen trabajo. Se ve muy complicado!!!
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@danieelab ·
¡Excelente, José! Saludos.
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@alfargenis ·
Se nota que sabes mucho de la materia, excelente trabajo. Saludos!
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@steembottrackerr ·
<center>https://steemitimages.com/200x200/https://s-media-cache-ak0.pinimg.com/originals/81/28/3c/81283c6aed7bdb5b9f8ad73b8ce62c2f.jpg</center>
---
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vote details (1)
@steemitboard ·
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