Here Is How COD-M Battle Royale Could Be Better! by libert

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· @libert ·
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Here Is How COD-M Battle Royale Could Be Better!
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Call of Duty - Mobile was launched on October 1 and since then it has become a huge hit. It features a tons of content for being a free to play mobile game — various multiplayer match types, plethora of weapons, customization options and of course the battle royale.  

I wasn't into battle royale at all, even though PUB-G was everywhere around me. Even after installing COD-M, I was away from Battle royale until I saw some tasks regarding it and decided to give it a try. 

Soon enough, I found it more fun than MP matches, and I was playing it more than any other match type. 

However, there are some things that I found lacking: 

#### 1) Puncturing Tyres: 

You can't puncture the tyres! In this regard, I expected better from COD dev team. 

Imagine if you could do so, you snipe the opponents vehicle and his vehicle goes flipping around, won't that be exciting? 




#### 2) Namesake vehicles: 

Tanks, tractors, Trucks are there for namesake. You can't use them, shoot them, blast them, they block bullets though. 

Going around in tank, blasting everything, that would be too good. 

#### 3) Basic helicopters: 

Even though, you might be picking up a helicopter from the military base, it's just a passanger helicopter. 

Flying around a helicopter with automatic gun or missiles would be blast to play.  Although, I do understand, this will give upper hand to whoever gets to it first, but that's what will it make more fun, and players will have some reason to equip rocket launchers ;)


#### 4) Using 'hook' skill to jump to the helicopters: 

Yeah, that's Just Cause thing, the most fun game I have ever played! 

#### 5) And of course, more maps please. 

___ 


Sure, this is a mobile platform game and it might not be _easy_ to implement them. But, these things will make it more fun.
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@libert ·
@tipu curate

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@tipu ·
<a href="https://tipu.online/curator?libert" target="_blank">Upvoted &#128076;</a> (Mana: 0/1)
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