FLUX GAMING ECOSYSTEM by rayka

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· @rayka ·
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FLUX GAMING ECOSYSTEM
FLUX DECENTRALIZED GLOBAL GAMING ECOSYSTEM

![](https://steemitimages.com/DQmdHUJtHF3ozuPKh4Lr84nyVQv8y1dTFzqNpf1t5kcK7Ra/image.png)

The platform for monetizing any game for every player and any developer with blockchain technologies.

WHAT IS FLUX?
FLUX is a unique global gaming platform that brings together all parts of the gaming industry ecosystem where players, developers, merchants and game communities can change their time and needs by using FLUX token coin gaming. It’s also a platform for competitive games, gaming markets, online broadcasting (streaming) and platforms for in-game in-game items

MARK REVIEW
~ GAME
The gaming industry is one of the biggest and promising markets on the planet. The biggest misconception is simply involving the gaming part but there is more to it than this.

GAME INDUSTRY NOW

The gaming industry is essentially the largest and fastest growing industry in the world. Based on this latest research has about 2.3 billion active players now with an average of $ 108.9 billion in annual revenue.

~ TRADING
Global market trading for the gaming industry has reached $ 7 billion for 2017 with hundreds of billions of transactions processed the same year.

~ STREAMING
Streaming industry is one of the least appreciated here, especially if you consider combinations with games. However, StreamLabs livestreaming report suggests otherwise.

Twitch has become a very interesting concept for talented video bloggers who have grown drastically by 2017 alone (3 million active subscribers). YouTube makes life better at it. Every month an active streamer has grown 330% for YouTube Live and 19% for twitch in 5 months. Both of these platforms provide a great opportunity for the gaming space

ECOSYSTEM
The ecosystem flux brings together all the components of the industry. Now everyone can get the rewards they deserve in token flux that can be easily redeemed in the open market.

This ecosystem is built around the game process. While players compete and get Game1 using Platform matches and trade items related to Game1 in Trading Platform flux, or items purchased at flux stores, Vendor (game creator) uploaded Game1 to market developer flux gets a share of transactions and cost bets. As for some platforms which in the offer FLUX as follows:

1.PLATFORM MATCHES
Flux allows each player to compete in the game from the list of available games, and earn the opponent’s money after winning.

2. MARKET DEVELOPERS
FLUKS market is a marketplace for developers who are geared towards competitive monetization of games. FLUKS takes 0% commission for downloads or in game purchases made through mobile apps for such kind of games

3.TRADING PLATFORM AND STORE
The ecosystem flux will have its own trading platform where each participant can trade items available at the flux store.

ECONOMICS
TOKEN SALES

Token symbol: FLUX

Background Token: FLUX is built as an ERC20 token on the Ethereal blockchain.

General token sales will take place on April 17.

Minimum

token sales: SUCCESS Token exchange rate: 1 FLUX TOKEN = 0.5 $

Project status: closed beta

accepted cryptocuration, Payment System for Token Sales: Ethereal (ETH), Bitcoin (BTC) USDT, DASH, ETC, LTC, ZEC, VISA, MASTERCARD, USD, EUR, SHAPESHIFT, BNB, KCS

ROADMAP
SUMMER 2016
Drafting and team assembly
NOVEMBER 2016
The demo is complete
MAY 2017
Designed production version architecture
JULY 2017
MVP development is complete
AUGUST 2017
Mobile client hijacking has started
SEPTEMBER 2017
MVP testing period completed
NOVEMBER 20, 2017
MVP released the prize campaign
DECEMBER 01, 2017
Pre sale
DECEMBER 10, 2017
Pre ICO
APRIL 2018
PC version release
PUBLIC TOKEN SALES
MAY 2018
FLUX tokens are listed on the exchange
Q3 2018
The release of mobile clients, commerce and developers
Q2 2019
Launch streaming platform and crowdfunding
2020
– Extend and scaled FLUX ecosystems

Team
Members

ALEXANDR SUSHKO – CEO, co-founder

DMITRY LUT – CTO

ANDRIAN CHESTNYKH – Blockchain architect

DMITRY SIGOV – Business developer, co-founder

JAN KEIL – CMO

EUGENE SHABALKIN – Product manager

ELENA SIKAN – CFO

BOGDAN TANYGIN – PH. D., Business analyst

DMITRY DIMENKO – Brand manager

MARY PROHOROVA – PR and community

GRIGORIY GRUDIY – Project manager

Advisors

NAZAR POLYVKA – Legal Consultant

DMITRY LEKHNO – Game developer

JACOB BRUBAKER – Consultant

ALEXANDER LYSIKOV – Project manager

OLEXII MATIIASEVYCH – Smart contracts enginner

SERGEII LATANSKY – Investors Relations

MORE DETAILS VISIT:
Whitepaper : https://drive.google.com/file/d/1PmmyqfGD8qNiK8Tzk61ihhU8tAgeBjMx/view

WEBSITE:  https://flux.fund/

ANN THREAD: https://bitcointalk.org/index.php?topic=2451003.0

TWITTER :  https://twitter.com/FLUX_PLAY

FACEBOOK :  https://www.facebook.com/flux.gamers/

TELEGRAM: https://t.me/FLUXofficial

Bitcointalk username: Funmilola
===============
Bitcointalk profile link: https://bitcointalk.org/index.php?action=profile;u=1235825![](https://steemitimages.com/DQmdHUJtHF3ozuPKh4Lr84nyVQv8y1dTFzqNpf1t5kcK7Ra/image.png)
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vote details (7)
@cheetah ·
Hi! I am a robot. I just upvoted you! I found similar content that readers might be interested in:
https://medium.com/@mc22008x/flux-a-breakthrough-in-the-gaming-industry-5b4935547968
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