<center><a href='https://d.tube/#!/v/thecastle/t0xsstjxy7q'><img src='https://i.ytimg.com/vi/JShigB261Oo/maxresdefault.jpg'></a></center><hr> https://www.youtube.com/watch?v=JShigB261Oo Revulsion : https://store.steampowered.com/app/71... Discord : https://discord.gg/Auq3yrA --- I am slowly solidifying my ideas around the concepts of the next game. The main things I want to get in place now is just seeing how well the engine can handle larger more open spaces. I talk about the methods I will explore to build these kinds of spaces as well. I also for the first time begin talking about how the different playable classes will function in the new game. Humans : Difficulty Hard Support class specialist Poor combat capabilities Best engineers for building bases and utilities Dependent on food and water (Farming and complex base building) Not dependent on humanity Transhumanists : Difficulty Medium Tanking class Best at protecting, disrupting, enfeebling Best crafters and inventors, the best for crafting better items. Dependant on sunlight, food and water are a bonus Dependant on Humanity (Loss of humanity mostly decreases performance on all fronts) Sentients : Difficulty Easy Maximum combat and damage proficiency (Can also tank) Best at combat Only dependant on sunlight Absolutely Dependant on Humanity (Loss of humanity GREATLY decreases performance on all fronts) Humanity is an important stat for Transhumanists and Sentients as a loss of humanity can lead to massive stat decreases. What is the point if all you do is fight with nobody to protect? You gain humanity by simply being around humans. --- DLive : https://dlive.tv/TheCastle DTube : https://d.tube/#!/c/thecastle Twitter : https://twitter.com/zZCastleZz Palnet : https://www.palnet.io/@thecastle/feed Discussions : https://discussions.app/u/thecastlexxx <hr><a href='https://d.tube/#!/v/thecastle/t0xsstjxy7q'> ▶️ DTube</a><br /><a href='https://www.youtube.com/watch?v=JShigB261Oo'> ▶️ YouTube</a>
post_id | 80,277,124 | ||||||
---|---|---|---|---|---|---|---|
author | thecastle | ||||||
permlink | t0xsstjxy7q | ||||||
category | dtube | ||||||
json_metadata | "{"video":{"videoId":"JShigB261Oo","url":"https:\/\/www.youtube.com\/watch?v=JShigB261Oo","title":"Vlog 57: Large open environments?","description":"Revulsion : https:\/\/store.steampowered.com\/app\/71...\nDiscord : https:\/\/discord.gg\/Auq3yrA \n---\nI am slowly solidifying my ideas around the concepts of the next game. The main things I want to get in place now is just seeing how well the engine can handle larger more open spaces. I talk about the methods I will explore to build these kinds of spaces as well.\n\nI also for the first time begin talking about how the different playable classes will function in the new game.\n\nHumans :\nDifficulty Hard\nSupport class specialist\nPoor combat capabilities\nBest engineers for building bases and utilities\nDependent on food and water (Farming and complex base building)\nNot dependent on humanity\n\nTranshumanists :\nDifficulty Medium\nTanking class\nBest at protecting, disrupting, enfeebling\nBest crafters and inventors, the best for crafting better items.\nDependant on sunlight, food and water are a bonus\nDependant on Humanity (Loss of humanity mostly decreases performance on all fronts)\n\nSentients :\nDifficulty Easy\nMaximum combat and damage proficiency (Can also tank)\nBest at combat\nOnly dependant on sunlight\nAbsolutely Dependant on Humanity (Loss of humanity GREATLY decreases performance on all fronts)\n\nHumanity is an important stat for Transhumanists and Sentients as a loss of humanity can lead to massive stat decreases. What is the point if all you do is fight with nobody to protect? You gain humanity by simply being around humans.\n\n---\nDLive : https:\/\/dlive.tv\/TheCastle\nDTube : https:\/\/d.tube\/#!\/c\/thecastle\nTwitter : https:\/\/twitter.com\/zZCastleZz\nPalnet : https:\/\/www.palnet.io\/@thecastle\/feed\nDiscussions : https:\/\/discussions.app\/u\/thecastlexxx","owner":"Castle Does","channelId":"UCjENwU44VJOGtfv1RK2DpNg","thumbnailUrl":"https:\/\/i.ytimg.com\/vi\/JShigB261Oo\/maxresdefault.jpg","datePublished":"2019-09-23","genre":"Gaming","isFamilyFriendly":true,"duration":1369,"channelThumbnailUrl":"https:\/\/yt3.ggpht.com\/a\/AGF-l7-recB9GtSa5pUzqBBpRKSZ6s8Uc_eEqDC_8g=s48-c-k-c0xffffffff-no-rj-mo","providerName":"YouTube","app":"dtube\/0.9","refs":["dtc\/thecastle\/JShigB261Oo"]},"tags":["dtube","steemace","development"],"app":"dtube\/0.9"}" | ||||||
created | 2019-09-24 06:22:09 | ||||||
last_update | 2019-09-24 06:22:09 | ||||||
depth | 0 | ||||||
children | 1 | ||||||
net_rshares | 10,090,068,852,546 | ||||||
last_payout | 2019-10-01 06:22:09 | ||||||
cashout_time | 1969-12-31 23:59:59 | ||||||
total_payout_value | 1.438 SBD | ||||||
curator_payout_value | 1.576 SBD | ||||||
pending_payout_value | 0.000 SBD | ||||||
promoted | 0.000 SBD | ||||||
body_length | 1,988 | ||||||
author_reputation | 77,031,200,579,721 | ||||||
root_title | "Vlog 57: Large open environments?" | ||||||
beneficiaries |
| ||||||
max_accepted_payout | 1,000,000.000 SBD | ||||||
percent_steem_dollars | 10,000 | ||||||
author_curate_reward | "" |
voter | weight | wgt% | rshares | pct | time |
---|---|---|---|---|---|
tombstone | 0 | 1,116,769,379,239 | 4.5% | ||
team | 0 | 82,972,545,620 | 10% | ||
arcange | 0 | 41,208,298,580 | 3% | ||
raphaelle | 0 | 1,133,527,320 | 3% | ||
gnumix | 0 | 106,743,081 | 27% | ||
thecastle | 0 | 98,893,015,351 | 100% | ||
eforucom | 0 | 4,468,764,890 | 5% | ||
sam99 | 0 | 774,176,420 | 10% | ||
reseller | 0 | 8,507,450,322 | 5% | ||
mediahousent | 0 | 268,239,022 | 4.5% | ||
dtube | 0 | 7,273,971,073,484 | 9% | ||
accelerator | 0 | 14,646,063,942 | 0.63% | ||
steemtaker | 0 | 17,959,114,207 | 15% | ||
nerdtopiade | 0 | 2,396,630,920 | 14.42% | ||
smjn | 0 | 483,673,702,601 | 85% | ||
shayenne | 0 | 646,282,362 | 100% | ||
sargoon | 0 | 76,872,996 | 2.25% | ||
emiliomorles | 0 | 1,556,132,064 | 4.5% | ||
thebluewin | 0 | 83,668,713,778 | 35% | ||
steemtogether | 0 | 107,657,118 | 10% | ||
reazuliqbal | 0 | 22,584,260,858 | 15% | ||
ivansnz | 0 | 2,260,539,645 | 0.9% | ||
yanirauseche | 0 | 202,775,695 | 0.9% | ||
angelinafx | 0 | 2,024,797,870 | 0.56% | ||
suonghuynh | 0 | 29,671,159,921 | 0.56% | ||
smartvote | 0 | 23,376,979,413 | 0.56% | ||
voxmortis | 0 | 362,885,719 | 0.31% | ||
nsfw-power | 0 | 4,594,499,562 | 27% | ||
altonos | 0 | 7,684,713,374 | 50% | ||
slientstorm | 0 | 102,841,641 | 1% | ||
priyanarc | 0 | 2,528,650,789 | 4% | ||
elkaos | 0 | 416,687,555 | 50% | ||
marcosdk | 0 | 0 | 0% | ||
german.news | 0 | 8,826,161,607 | 50% | ||
gamersayu907 | 0 | 1,276,759,174 | 4% | ||
radaquest | 0 | 0 | 0% | ||
socialbot | 0 | 40,384,723,888 | 7.5% | ||
axeminni | 0 | 74,990,584 | 3% | ||
steem-ace | 0 | 5,370,111,904 | 27% | ||
good.game | 0 | 623,171,845,425 | 27% | ||
toofast-ace | 0 | 119,529,633 | 35% | ||
cn-gg | 0 | 0 | 2% | ||
wiriwiri | 0 | 1,083,471,341 | 32% | ||
chrono.ggt | 0 | 729,838,635 | 100% | ||
emmyseg | 0 | 161,212,918 | 50% | ||
thranax | 0 | 15,686,323,879 | 50% | ||
bwar-gg | 0 | 474,407,687 | 100% | ||
good.game.cur | 0 | 82,168,319 | 27% | ||
rpi | 0 | 325,530,119 | 50% |
Congrats @thecastle! This post has been voted with the Power of **Rada Quest** (*Trading Card Game*). Enjoy it and keep up the good work! Rada Quest is supporting the Gaming Community! [![RadaQuest_Banner_escudo_NEW.jpg](https://cdn.steemitimages.com/DQmWg66D2dXmZUyw7G5QwJk2teECAYUJ7UAAKctvh5AJmA7/RadaQuest_Banner_escudo_NEW.jpg)](https://steemit.com/@radaquest) <sub>[Support this project for Steem Proposal System](https://steempeak.com/me/proposals)</sub> ##### <sub>[Join to Rada Quest Discord](https://discord.gg/DqtacWX)</sub>
post_id | 80,277,459 |
---|---|
author | radaquest |
permlink | re-t0xsstjxy7q-20190924t063841z |
category | dtube |
json_metadata | {"app":"rewarding\/0.1.5"} |
created | 2019-09-24 06:38:45 |
last_update | 2019-09-24 06:38:45 |
depth | 1 |
children | 0 |
net_rshares | 0 |
last_payout | 2019-10-01 06:38:45 |
cashout_time | 1969-12-31 23:59:59 |
total_payout_value | 0.000 SBD |
curator_payout_value | 0.000 SBD |
pending_payout_value | 0.000 SBD |
promoted | 0.000 SBD |
body_length | 540 |
author_reputation | 12,948,582,322,483 |
root_title | "Vlog 57: Large open environments?" |
beneficiaries | [] |
max_accepted_payout | 1,000,000.000 SBD |
percent_steem_dollars | 10,000 |