Metaverse in current education by tocho2

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· @tocho2 · (edited)
$3.59
Metaverse in current education
<center>![portada110122.png](https://cdn.steemitimages.com/DQmYk7RGxNf6my9M7fnFJafUjAExU14kKSzw8q2xPbXtqAx/portada110122.png)
 </center> <center><sub>  [Image](https://pixabay.com/es/photos/vr-virtual-realidad-metaverso-6891052/) from Pixabay, edited by @tocho2.</sub></center> 

## Hello friends..!

<p><div class="text-justify"> Greetings again to my dear friends in PH, let's talk today about the Metaverse in education, this is a very current topic and we must also keep up to date, the future is today.

#

The virtual world or virtual reality is not as new as it seems, since the 90's it is already present in educational models and processes at the university level and in some secondary schools in the US, Europe and Asia under the concept of virtual classrooms. 


And in the current age, the Metaverse promises to enrich the educational experience, this will be a true phenomenon with its positive and negative impacts as is to be expected, and I believe that the age we are living where "social isolation" is the trend, the Metaverse in education could be very popular. </div>


![separadortocho2.jpg](https://cdn.steemitimages.com/DQmc7zJBjB36FthzRxDjYjv71kjUJu2X5GQyuTfaktyPAKj/separadortocho2.jpg)


### What is the application of the Metaverse in Education?

<p><div class="text-justify"> Explaining it in simple terms, this would only be the development of an environment where students and teachers interact in a virtual space making use of "avatars" that represent their identity graphically or digitally.

#

Worse there are certain implications in this, the "avatar" is an alter ego so it enters the field of "role play" so you have to be careful and establish rules, limits and acceptable behavior patterns, as the Virtual reality in the Metaverse allows you to "cross the boundaries" and in education this could be counterproductive.

<center>![imagen2110122.png](https://cdn.steemitimages.com/DQmbiS8UA81MyQnMs1dKjCKDyBwZKF2FefCpK7qQTTLowmz/imagen2110122.png)
 </center><center><sub> [Image](https://pixabay.com/es/photos/realidad-virtual-vr-gafas-vr-futuro-6847304/)  from Pixabay, edited by @tocho2.</sub></center> 


But if we look for the positive side of the matter, we can find that students can take a more participatory and creative role that would be supervised and tutored by the teacher. The interaction may be greater than is customary in real life in the educational process and this would represent a great advantage in virtual and distance education. </div>


![separadortocho2.jpg](https://cdn.steemitimages.com/DQmc7zJBjB36FthzRxDjYjv71kjUJu2X5GQyuTfaktyPAKj/separadortocho2.jpg)

### Beyond E-learning, what features does the Metaverse offer?

<p><div class="text-justify"> Today many of us have already experimented a bit with E-learning, but with virtual reality we can add some significant aspects such as: </div>

<p><div class="text-justify">

* Beyond online communication, interaction is added, improving the ability to communicate with classmates and the environment, even significantly improving communication with tutors and teachers.

* Better educational experience during the explanation of physical and chemical phenomena, giving the student a first-person experience.

* A radical change is generated in "education that transmits knowledge" to "education that provides virtual experiences." </div>

<center>![imagen3110122.png](https://cdn.steemitimages.com/DQmS9XT9PgskGUSpaZX2du4hGdNKBfvTEyBaWazLV5Lw9Br/imagen3110122.png)
</center> <center><sub> [Image](https://pixabay.com/es/illustrations/aprender-en-l%c3%adnea-aprendiendo-5165228/)  from Pixabay, edited by @tocho2.</sub></center> 


<p><div class="text-justify"> And with this short list of "virtues" the virtual experience seems very attractive for the teaching and learning process, a challenge for students and a great challenge for teachers as well. </div>


![separadortocho2.jpg](https://cdn.steemitimages.com/DQmc7zJBjB36FthzRxDjYjv71kjUJu2X5GQyuTfaktyPAKj/separadortocho2.jpg)


<p><div class="text-justify"> From my perspective as a university professor, I must recognize that the virtual environment offered by the Metaverse is very valuable, since the student lives an experience that goes much further than the books and the concepts that we can transmit in a face-to-face classroom or through the E -learning, and as I write this post I am thinking of how brilliant and enriching it would be the experience of giving my students a walk "with virtual presence" in the processes and constructive phenomena that I teach at university.

#

However, we must be realistic, there are some "loose ends" such as information security within the virtual environment and in another aspect the possible psychological impact of the "real" experience offered by the Metaverse on the parties involved, because being honest, nothing beats a first-person experience away from the "sharp frontier that marks the digital world." </div>

> Do you think that the Metaverse will totally replace the face-to-face educational experience that we know?
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#

### If you liked this post, comment and let me know your opinion ..!

#

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<p> <div class = "text-justify"> 

More information on this topic [here](https://webdelmaestrocmf.com/portal/metaverso-educativo-que-es-caracteristicas-objetivos-y-capacitacion/#:~:text=EL%20T%C3%89RMINO%20METAVERSO&text=El%20metaverso%20educativo%20nos%20permitir%C3%A1,la%20realidad%20aumentada%20(AR).) </div>

#

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vote details (264)
@joseph1956 ·
Since all this Metarverse hype arose one of my questions has always been based on education, in recent years we have experienced the growth of education in this area, but there are many advantages and disadvantages that you provide as you say in your article, the security and the weight that visually and psychologically should give a person, remembering that neurologically and visually we are completely different.
thank you for your great contribution
👍  
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@tocho2 ·
Hello @joseph1956, 
precisely the neurological and psychological aspect of the human being could be the vulnerable point in the continuous use of this new technology.

Thanks for this great comment.
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@dani0661 ·
Awesome project, but will the metaverse change real life.
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@tocho2 ·
Hello @dani0661, You're right, this is a fact without turning back.

Thanks for commenting
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@janettyanez ·
Hi @tocho2
Excellent topic that you analyze in your publication.
Technological advances adapted and incorporated into education every day exceed the expectations of many.
However, before joining this proposal, I consider that several aspects oriented to the emotional and psychological scope of the students and the teacher should be taken into consideration.
Thank you for sharing this excellent publication friend. 
Have a great day!
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@tocho2 ·
Hello @janettyanez. I also think that like any "social experiment", an experimental phase is necessary to observe to what extent its implementation in education and its emotional and physical impact on people is positive.

Thanks for commenting friend
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@emimoron ·
Hi @tocho2 an interesting article indeed, I think that the use of the metaverse as you rightly point out has great benefits but also has disadvantages. The use of the avatars we pose the creation of an alter ego that can be psychologically harmful, there are studies in psychology that raise the separation and even denial of self, ie the real person, to assume the avatar as something real. I consider that it should be evaluated what are the purposes and aims of this use before giving it a complete opening in education, especially in the youngest.
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@tocho2 ·
Hello @emimoron, your'e right, there are many detrimental aspects to evaluate before taking it as a feasible method of teaching.
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@alokkumar121 ·
@tipu curate
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@tipu ·
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