New Proposed Ability--Ice Blood by cryptkeeper17

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· @cryptkeeper17 · (edited)
$2.78
New Proposed Ability--Ice Blood
There are many new cool and crazy abilities benefiting the new cards which is cool.  Fresh faces with fresh new abilities is just what was needed.  Now to finish up the first batch there is at least one more addition to a spectacular first run.  

I think the following ability would be very complimentary and apply very nicely to a few cards, making the deck a little more legitimate.  There are a few characters of which they are not based on actual living creatures, at least as I am seeing it where they are not a form of human like being or animal like being.  

Stone Golem, Feral Spirit, Clay Golem, Animated Corpse, Phantom Soldier, Screaming Banshee, Skeletal Warrior, Rusty Android, Goblin Mech, Prismatic Energy, Creeping Ooze, Raging Impaler, Air Elemental (there is a reason this is the only of the elementals included, more on that later).  

A new ability I think would cool is **Cold Blooded**... Monster attacks and hits a monster with this ability, the monster with this ability cannot be poisoned.  You cannot poison an inanimate object, like your lamp.  You can love lamp, but you cannot poison it.  You can make it malfunction or break it, but you cannot poison the lamp.  You have to beat into pieces or chemically alter it by burning it, melting it with fire, or whatever.  But you can pour rat poison on it and expect it not to work.  That being the same logic on the above monsters.  I think the animated corpse has bigger problems than being poisoned with his arm hanging there like a thread.  So why poison a corpse?  I don't know. A puddle of ooze, looks like it would be hard to poison.  A Rusty Android should not get poisoned, just my opinion.  Energy that emerges out of nowhere like Prismatic Energy, the Banshee, Air Elemental, Phantom Soldier, Feral Spirit, all beings that are more apparition and energy than a something that can beat the crap out of you like a Pit Ogre.  

All of these are creatures that are not living based, made of material other than living material.  The reason the other two elementals water and earth are not included because they can heal themselves, so they would not qualify for this because if you can heal yourself, you are somewhat living based.  Not following the lore just diving head first into that conclusion on your own.   But having these all not able to be poisoned would be a pretty cool nerf moving forward also.  Having a rusty android as a tank or even rear card would make much more sense with it being a magic reflect and unable to be poisoned.  

**Again these are my unsolicited opinions.  I love chatting this stuff feel free to stop by and drop a comment and let me know your thoughts agree or disagree with the above ramble and was not just an excuse to include this gif...** https://media.giphy.com/media/iJVu8yzT0y9esqMMlH/giphy.gif
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vote details (88)
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