Tutorial of how to import an object to a scene of render of cars by franz54

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· @franz54 ·
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Tutorial of how to import an object to a scene of render of cars
![](https://cdn.steemitimages.com/DQmYzfrjhtpgbgEhcyFEsqRXQ7BwKE3c4JzVncGFu39bEWq/image.png)

<div class = "text-justify"> Welcome to my blog, especially readers who love designs and digital art. The publication today, is about a tutorial on how to add to an existing scene, an object to make the presentation of some design, in the case of this post, for the Nascar Racing Game 2003. But it is important to emphasize, that this same It can be done for any kind of rendering scene. As all my followers and readers know, the program used to make the presentation is the 3ds Max program.

<center> ![](https://cdn.steemitimages.com/DQmY65M5TMzYYyAJDk54N88H38xHk2HwKVH95fw9ekMUwtC/image.png)
</center>

**Steps to follow to add an object to a Render scene:** </div>

**1.** The first thing to do is open the scene. For her we do the following:

* We give Click on **Open File**

![](https://cdn.steemitimages.com/DQmbbUTYqVmDw5Yqix15NyRP2XmzrUtNE2CYrnFqWb3Pyc4/image.png)

* Then we must search and open the folder where the scenes made or purchased previously are contained. When we find it, we select the one of our preference and we double click on it.

![](https://cdn.steemitimages.com/DQmY7FPYs8rx7CSMRnKgiVj9yNUBgBmdcU8qX2d5HYWLhK5/image.png)

**2.** Next to add the object, we point to the icon of the program that is in the upper left corner and we click on it, as shown in the following image:

![](https://cdn.steemitimages.com/DQmV3CvRSYZ4QGgr2vyX3oPWHjfrw9CrYcPmzbXvybYSJ29/image.png)

**3.** Later we choose **Import**. Then, we have to find the folder where the 3d object is contained. For this post I will use a car for the explanation.

![](https://cdn.steemitimages.com/DQmUU5aPDFCYHTAP1Da7dTxPnW4jtLj6EcZjFrfZZWec6kk/image.png)

**4.** Then a window will appear where we give the brand of the car we want to use.

![](https://cdn.steemitimages.com/DQmQS6TNiPhF6BvASF34znKvcFdX9wxKouaUvynawq7c5uf/image.png)

**5.** For the car to appear, we must select the option *** Unihde by name **. This option appears, with the right click of the mouse, in the 3ds max program.

![](https://cdn.steemitimages.com/DQmSaj9FdSPjehAQN4Hi2AJpqi5SLru4z9pY6J8GiGjm7wx/image.png)

**6.** Finally, for our object to appear (auto), we must go to the window of the option mentioned above, and select the object and materials necessary for our render.

![](https://cdn.steemitimages.com/DQmbHRM4hyREVPHGmAwEkrEqTt7y1zEfqRhn4ict9UP3Duo/image.png)

**7.** And voila, we already achieved our scene with its objects to place the desired design, for its later rendering as I showed them in my previous post.

![](https://cdn.steemitimages.com/DQmXRpk2omcpNYKXfAUbqtRcsgQKaNPrUeeuqz3ni66UPuR/image.png)

<center> ![](https://cdn.steemitimages.com/DQmY65M5TMzYYyAJDk54N88H38xHk2HwKVH95fw9ekMUwtC/image.png)
</center>

#### Rendering process of the cover of the post

![](https://cdn.steemitimages.com/DQmNXbubMdU69mBfYrgy7S7WB3uMN1jYhRq7DZsgCvKT8Zr/image.png)

https://gifmaker.me/files/download/home/20190521/02/Zd1xhHEPaXlkMMzOMlOq0K/output_cVKZ3J.gif

<center> ![](https://cdn.steemitimages.com/DQmY65M5TMzYYyAJDk54N88H38xHk2HwKVH95fw9ekMUwtC/image.png)
</center>

**Used Programs:** ***3ds Max 2017*** (For the tutorial and make the cover for the publication) and ***Paint.net*** (For the screenshots for the post)

***All Images of this post are made by me (Captures).***

Thank you for visiting my blog. I hope you liked it.

**Until a Next Chance**:

Without more to say, says goodbye to you @franz54.

Best regards.![](https://cdn.steemitimages.com/DQmYzfrjhtpgbgEhcyFEsqRXQ7BwKE3c4JzVncGFu39bEWq/image.png)
👍  , , , , , , , , , , ,
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<p>Congratulations!  This post has been upvoted from the communal account, @minnowsupport, by franz54 from the Minnow Support Project. It's a witness project run by aggroed, ausbitbank, teamsteem, someguy123, neoxian, followbtcnews, and netuoso. The goal is to help Steemit grow by supporting Minnows.  Please find us at the <a href="https://discord.gg/HYj4yvw"> Peace, Abundance, and Liberty Network (PALnet) Discord Channel</a>.  It's a completely public and open space to all members of the Steemit community who voluntarily choose to be there.</p> <p>If you would like to delegate to the Minnow Support Project you can do so by clicking on the following links: <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=102530.639667%20VESTS">50SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=205303.639667%20VESTS">100SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=514303.639667%20VESTS">250SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=1025303.639667%20VESTS">500SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=2053030.639667%20VESTS">1000SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=10253030.639667%20VESTS">5000SP</a>. <br><strong>Be sure to leave at least 50SP undelegated on your account.</strong></p>
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