[Splinterlands] 대전룰정리 (2020.05.21 대전룰 2개 추가, 총27개) by gfriend96

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[Splinterlands] 대전룰정리 (2020.05.21 대전룰 2개 추가, 총27개)
https://steemitimages.com/640x0/https://d36mxiodymuqjm.cloudfront.net/website/ui_elements/shop/logo_untamed.png

안녕하세요
좋은친구(@gfriend96)가 되고싶은 **부기**입니다.
** **

오랫만에 포스팅을 하네요.
하이브가 어쩌고저쩌고 하면서 뭐가뭔지 하나도 모르겠데..
회사일도 좀 바빠져서 한동안 포스팅을 쉬었었습니다.
그냥 전과 동일하게 포스팅을 하면 되는거겠죠?

그 동안 스랜도 좀 많이 바뀌었네요.
우선 추가된 대전룰 2개를 정리합니다.

<table>
<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_equalizer.png</td>
<td><b>균형장치(Equalizer)</b><br>모든 몬스터의 초기 체력이 양팀중 체력이 가장높은 몬스터의 체력으로 동일하게 시작됨.<br>Type : Any</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_heavy_hitters.png</td>
<td><b>강타자(Heavy Hitters)</b><br> 모든 몬스터가 Knock Out 능력을 가짐.<br>Type : Any<br>다음 룰과 동시 사용불가: Back to Basics</td>
</tr>
</table>



대전룰은 Novice, Bronze, Silber league에선 1개가 적용이 되고.
Gold league 이상(Gold, Diamond, Champion league)에서는 대전룰이 2개가 적용될수 있습니다.
그러나 토너먼트에서는 리그에 상관없이 대전룰이 2개가 적용 됩수 있습니다.

대전룰이 2개가 적용되면서 
첫번재 대전룰과 두번째 대전룰을 나타내는 Type 속성이 추가되었습니다.
Type은 primary, secondary, any의 3가지가 있습니다.
 - Primary :  주로 카드의 능력과 관련된 룰이 포함 되어 있습니다.
(Back to Basics, Silenced Summoners, Aim True, Super Sneak, Weak Magic, Unprotected, Target Practice, Fog of War, Armored Up)
 - Secondary : 카드의 선택을 제한하는 룰입니다.
(Keep Your Distance, Lost Legendaries, Melee Mayhem, Taking Sides, Rise of the Commons, Up Close & Personal, Broken Arrows, Little League)
 이중  Melee Mayhem은 카드의 선택을 제한하는 룰이 아닌데 잘못 들어간게 아닌가 싶네요.
 - Any : Primary, Secondary 어디에든 올수 있는 대전룰
(Healed Out, Earthquake, Reverse Speed)
 - Standard룰에는 Type 속성이 없습니다.
 Any 룰과 비슷하게 Primary, Secondary 어디든 올 수 있으며 이룰이 선택이되면 다른쪽 룰의 이름으로 룰이 보여지는 걸로 추정됩니다.(저혼자..)
 즉 Primary룰에 "Standard"룰이 선택되고 Secondary룰에 "Healed Out"이 선택이 된다면 대전룰은 "Healed Out"으로 보여져서 하나의 룰만 있는것 처럼 보여지는게 아닌가 샆습니다.

또 몇몇의 대전룰은 특정 대전룰과 같이 사용될수 없는 경우가 있습니다.
아래 Type과 동시사용 불가능한 룰을 추가하여 대전룰을 정리했습니다.

<table>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_standard.png</td>
<td><b>일반(Standard)</b><br>일반 게임 룰<br>Type : 없음 </td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_back_to_basics.png</td>
<td><b>기본으로 돌아가기(Back to Basics)</b><br>몬스터가 모든 능력을 사용할 수 없습니다<br>Type : Primary<br>다음 룰과 동시 사용불가: Healed Out, Heavy Hitters</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_silenced_summoners.png</td>
<td><b>소환사의 침묵(Silenced Summoners)</b><br>소환사의 능력(버프,디버프)이 적용되지 않습니다<br>Type : Primary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_aim_true.png</td>
<td><b>정확한 조준(Aim True)</b><br>근접/원거리 몬스터는 적 대상을 100% 확률로 공격에 성공합니다<br>Type : Primary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_super_sneak.png</td>
<td><b>슈퍼 기습(Super Sneak)</b><br>모든 근접공격 몬스터가 기습(Sneak) 능력을 갖게 됩니다<br>Type : Primary<br>다음 룰과 동시 사용불가 : Melee Mayhem, Keep Your Distance</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_weak_magic.png</td>
<td><b>마법약화(Weak Magic)</b><br>마법 공격이 체력을 공격하기 전에 방어를 먼저 공격합니다.<br>Type : Primary<br>다음 룰과 동시 사용불가: Up Close & Personal, Lost Magic</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_unprotected.png</td>
<td><b>사라진 방어막(Unprotected)</b><br>몬스터가 어떠한 방어도 갖지 못합니다.몬스터의 능력이나 소환사의 버프에 의한 방어 역시 얻을수 없습니다.<br>Type : Primary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_target_practice.png</td>
<td><b>표적 추적(Target Practice)</b><br>모든 원거리와 마법공격이 있는 몬스터는 저격(Snipe) 능력을 갖습니다.<br>Type : Primary<br>다음 룰과 동시 사용불가: Up Close & Personal</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_fog_of_war.png</td>
<td><b>전운(Fog of War)</b><br> 몬스터는 <b>좀도둑(Sneak)</b>과 <b>저격(Snipe)</b> 능력을 사용 할 수 없습니다.<br>Type : Primary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_armored_up.png</td>
<td><b>방어 향상(Armored Up)</b><br> 모든 몬스터의 기본 방어 2추가.<br>Type : Primary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_healed_out.png</td>
<td><b>치유 불가(Healed Out)</b><br> 모든 치유능력은 몬스터에게서 제거된다.<br>Type : Any</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_earthquake.png</td>
<td><b>지진(Earthquake)</b><br> 플라잉 능력이 없는 몬스터는 매 라운드가 끝날 때 마다 2의 근접데미지를 입는다.<br>Type : Any</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_reverse_speed.png</td>
<td><b>뒤바뀐 속도(Reverse Speed)</b><br>가장 속도가 느린 몬스터가 먼저 공격하고 가장높은 회피 확률을 가집니다.<br>Type : Any</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_close_range.png</td>
<td><b>지근거리(Close Range)</b><br>첫번째 위치에서도 원거리 공격이 가능.<br>Type : Any<br>다음 룰과 동시 사용불가: Broken Arrows, Up Close & Persona</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_keep_your_distance.png</td>
<td><b>거리유지(Keep Your Distance)</b><br> 근접 몬스터 사용 불가.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_lost_legendaries.png</td>
<td><b>잃어버린 전설(Lost Legendaries)</b><br>레전더리 카드 사용 불가<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_melee_mayhem.png</td>
<td><b>근거리 파괴(Melee Mayhem)</b><br>근접공격 몬스터가 어느 위치에서도 공격할 수 있습니다.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_taking_sides.png</td>
<td><b>중립은 없음(Taking Sides)</b><br>중립몬스터 사용불가.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_rise_of_the_commons.png</td>
<td><b>일반의 부각(Rise of the Commons)</b><br>커먼과 레어등급의 몬스터만 사용할 수 있습니다.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_up_close_personal.png</td>
<td><b>매우 가까운(Up Close & Personal)</b><br>근접공격 몬스터만 전투에 사용 할 수 있습니다.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_broken_arrows.png</td>
<td><b>부러진 화살(Broken Arrows)</b><br> 원거리 공격 몬스터는 이번 대전에 사용할수 없습니다.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_little_league.png</td>
<td><b>소규모 리그(Little League)</b><br> 4마나 이하의 소환사와 몬스터만 사용 가능.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_lost_magic.png</td>
<td><b>잃어버린 마법(Lost Magic)</b><br> 마법 공격이 있는 몬스터 사용불가.<br>Type : Secondary<br>다음 룰과 동시 사용불가: Weak Magic</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_even_stevens.png</td>
<td><b>이븐스티븐스(Even Stevens)</b><br> 마나 코스트가 짝수인 몬스터만 사용가능.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_odd_ones_out.png</td>
<td><b>오드원스아웃(Odd Ones Out)</b><br> 마나 코스트가 홀수인 몬스터만 사용가능.<br>Type : Secondary</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_equalizer.png</td>
<td><b>균형장치(Equalizer)</b><br>모든 몬스터의 초기 체력이 양팀중 체력이 가장높은 몬스터의 체력으로 동일하게 시작됨.<br>Type : Any</td>
</tr>

<tr>
<td>https://steemitimages.com/80x0/https://s3.amazonaws.com/steemmonsters/website/icons/rulesets/img_combat-rule_heavy_hitters.png</td>
<td><b>강타자(Heavy Hitters)</b><br> 모든 몬스터가 Knock Out 능력을 가짐.<br>Type : Any<br>다음 룰과 동시 사용불가: Back to Basics</td>
</tr>

</table>

참고로 위에서 언급하는 능력은 아래와 같습니다.
<table>
<tr>
<td>https://s3.amazonaws.com/steemmonsters/website/abilities/ability_snipe.png</td>
<td><b> 저격(Snipe) : 첫번째 몬스터를 공격하는 대신 원거리나 마법공격 몬스터, 그리고 공격력이 없는 몬스터를 먼저 공격합니다.</b><br>결과적으로 첫번째가 아닌 몬스터 중 근접공격 몬스터를 제외하고 나머지를 먼저 공격합니다.</td>
</tr>

<tr>
<td>https://s3.amazonaws.com/steemmonsters/website/abilities/ability_sneak.png</td>
<td><b> 기습(Sneak) : 상대팀의 첫 번째 몬스터 대신 마지막에 위치한 몬스터를 대상으로 공격합니다.</b></td>
</tr>

<tr>
<td>https://s3.amazonaws.com/steemmonsters/website/abilities/ability_knock-out.png</td>
<td><b> 녹아웃(Knock Out) : 기절한 몬스터를 공격할 때 기존 공격력의 2배의 피해를 입힙니다.</b></td>
</tr>
</table>

아래 포스팅들도 참고하시기 바랍니다.

** **
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post_id86,081,535
authorgfriend96
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vote details (40)
@feelsogood.spt ·
즐몬하세요 ^^
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@gfriend96 ·
감사합니다.
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@smongo ·
오늘도 즐몬하세요~
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@gfriend96 ·
감사합니다 ^^
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@fur2002ks ·
오랜만에 돌아오셨군요^^ 오늘도 수고하셨습니다~
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@gfriend96 ·
하하 꽤 오랫만이죠? 
감사합니다 ^^
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