Flexing my new 6-star Operator! by jlordc

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· @jlordc ·
$0.02
Flexing my new 6-star Operator!
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What's up with ARKNIGHTS lately. Over the course of 2 months I have gotten A LOT of 6-star operators. Like I am getting at least 1 6-star every week. LOL

Of course I'm not complaining but either they have insanely dropped the drop rate for legendary operators which I believe is only at less than 2% or I'm just insanely lucky these past 2 months.

Although truth be told though, the first 6 months I have played this game I have only received 2 6-star operators so I'm just thinking the game finally pities me and decided to give me all the 6-stars they kept from me months ago. XD

Anyways, here's my new 6-star operator:

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![Screenshot_20210102192549_Arknights.jpg](https://files.peakd.com/file/peakd-hive/jlordc/hHJTPSR0-Screenshot_20210102-192549_Arknights.jpg)
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It's a GUARD operator which means high ATK power although I'm a little bothered by every GUARD operators attack range. It would have been nice if they are like LAPPLAND which can attack 3-4 block in front of him but most GUARD operators including the one I just got can only attack the block in front of them.

As for its stats and traits here ya go:

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![Screenshot_20210105180316_Arknights.jpg](https://files.peakd.com/file/peakd-hive/jlordc/R3c966Gt-Screenshot_20210105-180316_Arknights.jpg)
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A little bit concerned about it's trait though "**CAN'T BE HEALED BY OTHER UNITS**". The 50 HP heal per attack is quite nice but with his defense only at 255 (*AT ELITE 1 level 45 at that*) I'm afraid this operator can be easily one-to-two shotted by some mobs. Ideally a DEFENDER operator should be placed in front of him but due to his limited attack range that is not possible.

Here's the additional trait increase and skill once promoted to ELITE 2. I personally still it's not enough but let's see.

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![Screenshot_20210105180326_Arknights.jpg](https://files.peakd.com/file/peakd-hive/jlordc/7WtWMuCn-Screenshot_20210105-180326_Arknights.jpg)
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