Nintendo Games Are Too Easy Now - DLive Case Study Exclusive by negativespace

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· @negativespace ·
$44.91
Nintendo Games Are Too Easy Now - DLive Case Study Exclusive
[![Thumbnail](https://images.dlive.io/81db681f-6cfa-11e8-a17f-0242ac110002)](https://dlive.io/video/negativespace/589cd5d0-6cf9-11e8-8587-fb4bcb1f0470)

It was halfway through playing Super Mario 3D Land that I first died enough times to encounter the golden leaf. It was so inviting that I had to grab it. Suddenly I was invincible and the game was easier than it had ever been. Something was lost in the process. I no longer felt any sense of accomplish for finishing the level and refused to ever take one since. It was also the harkening of a new era in Nintendo games where difficulty would make way for universal completion. This video essay explores why Nintendo started this process and uses Yoshi's Wooly World as a case study example.

I'd like to give a personal shout out to @ddrfr33k @techmojo @crypticat @triverse @volderhein for being awesome initial supporters of my work and helped a minnow feel welcome in the Steem community. Also a big thanks to @jimmylin @tidylive and the entire @Dlive team for working so hard on such an awesome platform for an open source community!

My video is at [DLive](https://dlive.io/video/negativespace/589cd5d0-6cf9-11e8-8587-fb4bcb1f0470)
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@a-0-0 ·
Go here https://steemit.com/@a-a-a to get your post resteemed to over 72,000 followers.
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@minnowhelpme ·
Congratulations @negativespace: this post has been upvoted by @minnowhelpme!!<br>This is a free upvote bot, part of the project called @steemrepo , made for you by the witness @yanosh01.<br>Thanks for being [here](https://discord.gg/cX3KvsY)!!
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@retroroulette ·
Oh yeah, lets take some of these modern Nintendo snowflakes and sit them down with Ghosts'n Goblins - and if OP power-ups weren't enough, all solutions to game puzzles are free on the internet. Remember when you had to figure it out yourself or find somebody who knew (or get the power-Nintendo power)? 

But it's not all bad - Champion road and grand master galaxy were a good challenge in the recent Mario games!
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@negativespace ·
LOL ya no kidding. Ghosts'n Goblins was one of the hardest games ever. The NES version I don't think I ever got past the first level. The SNES one I played so many times and spent months just being able to beat the first level.

Also agree that's a good point about grand master galaxy.
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@ddrfr33k ·
Dude, your videos are the exact sort of thing that would come out of a million+ subscriber Youtube channel.  And I mean that.  You've got something awesome, and I hope you go straight to the moon here on Steemit.  If OPG can help you get there, so much the better!
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@negativespace ·
Can't thank you enough @ddrfr33k. It's one of the reasons I wanted to give you a shout out in the credits of this one because of how you and OPG have been such an amazing Steem community making me feel right at home from the beginning.
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@techmojo ·
Awesome video dude. and yeah, nintendo games today are easy.... what ever happened to the progressive difficulty that we saw in classics like metroid, star fox, rayman, even the first 3 mario games.... it is pointless receiving a badge when you basically do sweet FA to earn it.
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