Sekhmet Reviews – FACTION by infectedblood

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· @infectedblood ·
$15.33
Sekhmet Reviews – FACTION
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<p><img src="https://i0.wp.com/infectedbloodcomics.com/wp-content/uploads/2016/12/sekhmet-reviews_banner_title1.png" width="800" height="409"/>&nbsp;</p>
<p>Welcome back, readers! Are you into virtual reality? I’m not. But let me tell you about <a href="https://tapas.io/series/FACTION"><strong>FACTION</strong></a>, a comic that will thrill MMO gamers and VR enthusiasts, for sure. This will be a…&nbsp;</p>
<h2>Sober review</h2>
<p><img src="https://i0.wp.com/infectedbloodcomics.com/wp-content/uploads/2016/11/sekhmet-reviews_water_res.png" width="100" height="117"/></p>
<p>‘Cause &nbsp;I am sleepy and when I’m sleepy I don’t drink and read, I guess. I just &nbsp;don’t know exactly what to think about this comic, so I’m going to keep &nbsp;my mind sharp as I put my thoughts down. Maybe I’ll figure it out by &nbsp;the end of the review (of course I will). Disclaimer: I am a very long-time gamer, so I understand the great &nbsp;pull of awesome titles and the host of feelings that go with the gaming &nbsp;experience. I should also state that MMOs are not my thing: I am too &nbsp;solitary and I also refuse to play for hours and hours, mostly because I &nbsp;don’t have time for it – I’m too busy killing actual people. So, the &nbsp;whole virtual reality thing seems silly to me. With that out of the way, &nbsp;let’s get to the review.&nbsp;</p>
<h3>General impression</h3>
<p>The word for this comic is “minimalist”, as art and dialogs are quite &nbsp;lean. The plot, so far, threads very risky ground, as it is missing a &nbsp;vital link to actual reality while seemingly exalting armchair warriors.&nbsp;</p>
<h3>Author’s description of the comic</h3>
<p>&nbsp;<em>FACTION is a comic about high-stakes virtual reality and the people who spend their time in it.</em> <em>&nbsp;In the game of MUlate, players are sorted into Factions and must &nbsp;fight for domination. Emma Martina – a well known sponsored player – &nbsp;has played MUlate since it first launched, but with her Faction on the &nbsp;brink of elimination and mounting pressure from her sponsors, she begins &nbsp;to wonder how long she has before she’s out of a job.</em> &nbsp;&nbsp;I’m glad that this &nbsp;virtual reality has high stakes, because for the moment it looks like &nbsp;it’s just a typical MMO game where characters get respawned when they &nbsp;get “killed”. I find it very telling that the blurb points out the &nbsp;connection between the game and reality, and, for the sake of the story, &nbsp;I am hoping that Emma will actually be affected by the risk of losing &nbsp;her job at a major level.&nbsp;</p>
<h3>Story</h3>
<p>Emma Martina, a professional gamer, is supposed to earn her sponsors &nbsp;loads of money thanks to her performance in MUlate. Apparently, though, &nbsp;she’s a bit of a slacker: being invited to join a crucial fight, she &nbsp;tries to pull out with a sad excuse. In time, we learn that she is being &nbsp;ambivalent toward the way her faction is being run. Will she overturn &nbsp;her incompetent leader? Will any of this bear any meaning?&nbsp;</p>
<h3>Characters</h3>
<h4>Emma Martina</h4>
<p><img src="https://i1.wp.com/infectedbloodcomics.com/wp-content/uploads/2017/05/emma-martina.png" width="268" height="407"/></p>
<p>Emma being cool – I wonder what she’s staring at Our protagonist is a <del>yummy</del> muscled-up woman who can fight &nbsp;stupendously in a MUlate game, although it looks like she could hold her &nbsp;own in an actual brawl, too. Emma appears to be resigned to the way &nbsp;Faction Red works: members just do their own thing, leadership is &nbsp;non-existent and she is (often?) called in to save the day. To me, the &nbsp;most engaging aspect of Emma is that, while being a real pro during her &nbsp;working hours, she also seems detached enough from her job to take it &nbsp;for what it is: something she (hopefully) enjoys that earns her money, &nbsp;but nothing to be addicted to. After all, life is not a (virtual) game, &nbsp;and work should not be all there is to life (tell that to my superiors &nbsp;or your boss, though, and they will give you a different story). A likeable character, not really rough, yet not too soft, she &nbsp;generally keeps her cool and detachment, but she is kind enough to &nbsp;Warsparks, a younger player who will likely inject more enthusiasm in &nbsp;her life. Which makes me wonder: is Emma actually bored with her job and &nbsp;that’s all there is to it? Does she have an actual life? Are the two &nbsp;related to each other to such an extent that she might get into serious, &nbsp;real trouble for not pleasing her sponsors? At the time of this &nbsp;writing, none of this is clear, but I do hope that this connection &nbsp;exists, as it would make her character (and the story) more compelling.&nbsp;</p>
<h4>Warsparks<br>
<img src="https://i2.wp.com/infectedbloodcomics.com/wp-content/uploads/2017/05/warsparks.png" width="206" height="404"/></h4>
<p>Warsparks tells it like it is, but who’s listening? A character who may evolve into Emma’s &nbsp;sidekick, Warsparks takes MUlate really to heart, to the point that I &nbsp;rolled my eyes. Then again, when I was a teenager, I also took seriously &nbsp;stuff that would make adults laugh. So, I’ll cut her some slack. &nbsp;Warsparks is the voice of both innocence and reason, as she gets &nbsp;frustrated over the lack of leadership in Faction Red. Maybe she wants &nbsp;to be a star player like Emma when she grows up or maybe she just like &nbsp;things to be run properly. What’s clear is that she seems like a nice, &nbsp;outgoing and caring girl with a big gamer crush on Emma (although she &nbsp;hasn’t asked for an autograph, yet). I hope this character evolves and grows into &nbsp;more than a simple sidekick or just the logical voice in the mass of &nbsp;chaotic gaming.&nbsp;</p>
<h4>Seong</h4>
<p><img src="https://i2.wp.com/infectedbloodcomics.com/wp-content/uploads/2017/05/seong.png" width="267" height="266"/></p>
<p>Seong – A major dick? The incompetent boss of Faction Red, Seong comes across as a &nbsp;self-important guy who can’t fight, can’t lead, but really enjoys &nbsp;getting the social status and attention that come with power. In short – &nbsp;your average manager. So far, so cliche’, although with a minor twist: &nbsp;Emma made him the leader. It will be quite interesting to find out why &nbsp;in the world she did that, especially since the current, minor hints, &nbsp;don’t point to anything that may have forced her to do so. Maybe just a &nbsp;misjudgement? It remains to be seen.&nbsp;</p>
<h3>Plot, dialog and pacing</h3>
<p>In general, I believe that the comic would work better if it picked &nbsp;up the pace and connected the dots from VR to reality really quickly. So &nbsp;far, FACTION is already 35 pages long, but it hasn’t covered a lot of &nbsp;ground – the basic info has been given, but not much has happened. The &nbsp;plot is unfolding smoothly with an even pacing that works for the most &nbsp;part, although it tends to be draggy. Dialog is rather dry and cuts to &nbsp;the chase, which goes well with this type of comic: I certainly don’t &nbsp;expect pompous philosophical discussions from a gaming story.&nbsp;</p>
<h3>Art</h3>
<p>Art is really cool. I can’t stand the blurry filter, it really hurts &nbsp;my eyes, but that’s personal tastes. The comic has a catchy style, &nbsp;complemented by few, yet beautiful watercolors that give out a nice &nbsp;dreamy vibe (I hate watercolors, so that’s telling). However, sometimes &nbsp;minimalism goes a little too far: some faces (especially eyes) and &nbsp;facial expressions are a little too hinted at, to the point of being &nbsp;washed out. Panels flow masterfully and engagingly (you feel like you &nbsp;are sliding into VR along with Emma only to emerge all suited up), &nbsp;although fighting scenes are at times confusing. Overall, I like this &nbsp;art very, very much, and I wish more comics would use it (so tired of &nbsp;standard, pretty styles – I get it, you learned to draw cutesy and sweet &nbsp;in art college and it’s hard to break the mold you and all of your &nbsp;friends are stuck into, but come on, be daring, art is all about taking &nbsp;risks outside your comfort zone and <em><strong>growing</strong></em>).&nbsp;</p>
<h3>Conclusions</h3>
<p>My very personal issue with FACTION is that up to now I couldn’t get &nbsp;invested in its characters and the story, because everything has been &nbsp;centered around a generic videogame. Still, overall I enjoyed this &nbsp;comic, and I will have another look at it once it’s got significantly &nbsp;more pages. Check out <a href="https://tapas.io/series/FACTION"><strong>FACTION</strong></a>, and vote for it on <a href="http://www.topwebcomics.com/vote/21597"><strong>Top Web Comics!</strong></a> © 2017, Infected Blood Comics infectedbloodcomics.com&nbsp;</p>
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@cheetah ·
Hi! I am a robot. I just upvoted you! I found similar content that readers might be interested in:
https://infectedbloodcomics.com/2017/05/19/sekhmet-reviews-faction-by-faction-team/
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