RE: Reward is enough - Journal of Artificial Intelligence by ruzmaira

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· @ruzmaira ·
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Umm .. Interesting articulates they are practically looking for a way for artificial intelligence to have its own thoughts that can manipulate any object, remember where it has left something, know how to choose between good and bad.

Having facial expressions depending on how you feel Umm I think these would be a double-edged sword in the future as we have talked about before.

Do you think that an artificial intelligence can develop some kind of sensation through reward stimulation?
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@remlaps ·
> Do you think that an artificial intelligence can develop some kind of sensation through reward stimulation?

Yeah, I do think so.  I remember reading about [this](https://ai.facebook.com/blog/near-perfect-point-goal-navigation-from-25-billion-frames-of-experience/) last year.

> The AI community has a long-term goal of building intelligent machines that interact effectively with the physical world, and a key challenge is teaching these systems to navigate through complex, unfamiliar real-world environments to reach a specified destination — without a preprovided map. We are announcing today that Facebook AI has created a new large-scale distributed reinforcement learning (RL) algorithm called DD-PPO, which has effectively solved the task of point-goal navigation using only an RGB-D camera, GPS, and compass data. Agents trained with DD-PPO (which stands for decentralized distributed proximal policy optimization) achieve nearly 100 percent success in a variety of virtual environments, such as houses and office buildings. We have also successfully tested our model with tasks in real-world physical settings using a LoCoBot and Facebook AI’s <A HREF="https://ai.facebook.com/blog/open-sourcing-pyrobot-to-accelerate-ai-robotics-research/">PyRobot platform</A>.

When they talk about "<i>reinforcement learning</i>", that's a reward-based learning model.
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