Viewing a response to: @slobberchops/pz4js7
Oh I know about that. The listings were all specific to different computers and it was really hard to convert them, especially if they had graphics. I used to buy several magazines each month, but we had no on-line stuff to read then.
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They used to say, '*bugs will be fixed in the next issue*'. When the next issue came we had either lost interest or fixed em ourselves!
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I've seen a few on-line tutorials where they get corrections via the comments. Some actually write the article in Jupyter so it is all code they have had to run. I remember C&VG had a Spectrum game that was all in machine code and it was just pages of hex! Practically impossible to type all that in without mistakes and it's not like you could learn anything from it.
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>I remember C&VG had a Spectrum game that was all in machine code and it was just pages of hex! LOL, can't remember that one. One mnemonic wrong and it's crash time! Some of the newbies didn't save before they ran the code.. oops.
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