RE: Season 4 Changes! by abc.love.steemit

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Viewing a response to: @yabapmatt/re-sevenseals-re-steemmonsters-season-4-changes-20181209t204420120z

· @abc.love.steemit · (edited)
Will these cards replace the daily quest reward beta cards only or will they be given also as the end of season ranking rewards?
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@yabapmatt ·
Beta booster packs will only be able to be obtained via purchasing. All rewards for daily quests and end of season will give out the new cards.
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vote details (1)
@richatvns · (edited)
$0.53
I really hate this, you have now bait and switched us twice in 2 seasons....
You reset the points on our accounts in 1 season and then discounted all the gains made playing every day grinding to move myself up against better players betweenn seasons.  

I understood losing points after the season, but it was to reset you to the level just below.

Then you wipe out all the points, so it's a a race to the top. And those who previously farmed multiple accounts, were placed in with the rest of us to feed off us in wins.

Beating us up as they start to rise there level again quickly.  
There were days that I kept going up against players with level 6 and above cards in the bronze levels...I have alot of level 3, 4 and 5 cards and was literally unable to win 2 out of 5 games with some splinters..... Water and Fire I was getting smacked with all the time....

On top of it, as soon as some of the champions cleared out, I then became the big dog and did the same to y fellow players.  

Without buying a single card I moved from Bronze level 2 to Gold level 1 in 3 days of very little play...because the big dogs had moved on....

We grind so we can get cards by not gaming the system, promoting it to friends, so we can trade, and plan our purchases judiciously,
I bought a few cards at the lowest level, to play them and assuming I would get packs or cards to level them up slowly through in game play.
On a planned budget, as my level warrants it.  Creating a couple of go to splinters at the expense of others.

That was based on the published rules, the number of packs unsold and talk in your blog posts....

I assumed that this game would be like all other warring/battling/quest games on the internet. (I don't care whether it is a blockchain or not)...
Marvel Mayhem, World of Warcraft, Mafia Wars, Pussy Saga, Global Poker and just about every other game, has ALL the common items as buildable in game at a slow rate, without purchasing.....You can turbo charge it by buying a few Limited Premium items, in game currency to buy more resources.  You are missing the "gold coins" which would be exchangable for cards or advantages.  Gold coins can be purchased or earned through daily tasks and then the player decides what to spend them on.  I.e. Leveling up a card and buying an advantage (maybe token that makes a time out or  surrender that gives you only -2 points).

You did not do that when you took away the packs and have no way to earn them or the cards or to level up cards without packs!

It was a greedy move by you the game creators, and it's going to bite you on the Ass.  Because there is no reason for new Users to play and I would not recommend it to them at this point.....


This is not good game management, and you have spat on your user base.

I know this is an interim decision, but it is not a good one and not well thought out.

I have worked on games in the past and have a master's in CS and work doing business operations, I would like to offer my services free of charge to help you map out a path that increases the ROI or the operation and the enjoyment of the masses at the same time....

There are always people who will praise you fauwning, it's the distenters who just disappear that you need to worry about.  Because there will be no way to get 99% BACK AFTER A BAD EXPERIENCE.
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vote details (6)