RE: SteemMonsters team selection interface revealed! by trisquelwhare

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Viewing a response to: @randumb/randumb-re-trisquelwhare-steemmonsters-team-selection-interface-revealed-20180922t154053930z

· @trisquelwhare ·
<p>Thanks for that, @randumb, I'm happy to help. This really is all very exciting. Things are progressing quickly with #SteemMonsters development. And they really look great, eh? Here's a view of another team being put together, just for you.</p><p><center><img src="https://files.steempeak.com/file/steempeak/trisquelwhare/GZoDkvhy-180923_0218_preview-of-battle-interface-on-test-site.png"/></center></p><p>I like how they've done the <img src="https://files.steempeak.com/file/steempeak/trisquelwhare/zVKc972N-mana-16px.png"/> <b><em>Mana</em></b> assigning, in the top middle of the screenshot there. You can see in this screenshot that the currently selected team is at 20 out of 20 at present, where in the other screenshot above, the <img src="https://files.steempeak.com/file/steempeak/trisquelwhare/0X7VlqnQ-splinter-mortis-16px.png"/> <em>Dark Eternals</em> one, that it is only 17 out of 20 at that point, with four&nbsp; <img src="https://files.steempeak.com/file/steempeak/trisquelwhare/tKbxKeBG-class_monster-16px.png"/> <em>Monsters</em> selected for the Team.</p>
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@randumb ·
Thank you. I wonder how many card combos will be able to fill the active roster. We'll definitely need the 3rd wave of cards to do that & I think those cards will be more valuable than the Betas.
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