PAX: Jed Dawson Discusses Speaking Simulator by gamersclassified

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PAX: Jed Dawson Discusses Speaking Simulator
<center>https://www.gamersclassified.com/wp-content/uploads/2018/10/Gamers-Classified-Talks-Speaking-Simulator-768x432.jpg</center>

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<h4 style="text-align: center"><strong>Gamers Classified Discusses Speaking Simulator with Jed Dawson</strong></h4>
This weekend at PAX, Gamers Classified spoke to creative director at Apple Games, Jed Dawson, about the 2019 game, <em>Speaking Simulator</em>. Descried as an awkward physics game, we got inside access to what to expect from the simulator.

Check out the full interview below:

https://www.youtube.com/watch?v=HBv7dQ__wMc&amp;t

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According to Dawson, <em>Speaking Simulator</em> is "the story of a robot [...] trying to infiltrate human society". He is doing this "by having conversations [...] he needs to make words come out [by] moving his tongue and lips into the right positions and then make those sounds".

Dawson explained the research that went into this project. The team behind <em>Speaking Simulator</em> spent a lot of time figuring out tongue positions in formulating certain words, sounds and sentences. This game will tests how players subconsciously know how to make sounds - although, this is guaranteed to be a lot more tricky in a simulator game.

<img class="alignnone size-full wp-image-11655" src="https://www.gamersclassified.com/wp-content/uploads/2018/10/gameplay-of-Speaking-Simulator.png" alt="" width="1920" height="1080" />

While Dawson mentions how this game also has some mathematical features, he described how those who have tested the game for themselves have noticed how it replicates the feeling of social anxiety. This is due to the awkward, fumbling sentences and feeling as though you're 'falling apart' in your speech.

As gamers will know, there have been a lot of 'simulator' games over the years. From the original <em>Surgeon Simulator</em>, to <em>Farm Simulator</em> to <em>Goat Simulator</em>, the gaming community had thought they had seen all that 'simulator' games could offer. <em>Speaking Simulator</em> hopes to bring new life to the genre, but where did the inspiration for the game come from?

Dawson explained to Gamers Classified how he was having conversations around facial animation. With many games also striving to mimic human movement and behaviour in an awkward fashion. He says that a scene from 'The Dark Knight' with an awkward scene involving 'Two-Face' inspired the game.

If you want to play this game for yourself you can wish-list <em>Speaking Simulator</em> on Steam. Alternatively, you can keep up with the team and news on <em>Speaking Simulator</em> through their website linked <a href="http://www.affablegames.com/">here</a>.

You can also see the game in action by checking out the trailer for <em>Speaking Simulator</em> here:

https://www.youtube.com/watch?v=zemJg1aDdt4

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<center>Elizabeth Kirby @gamersclassified

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@flowcannon ·
This is exactly what gamers need, whether they realize it or not.
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@gamersclassified ·
Haha, it certainly was weird but very entertaining!
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@roundbeargames ·
haha wtf. i love the videos but i'll probably not play &#128518;
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@gamersclassified ·
Haha wouldn't hurt to give it a try but know exactly what you mean !
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@archdruid ·
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Your post was upvoted by the @archdruid gaming curation team in partnership with @curie to support spreading the rewards to great content. Join the Archdruid Gaming Community at https://discord.gg/nAUkxws. Good Game, Well Played!
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@gamersclassified ·
Thanks guys <3
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