![Screenshot_1302.png](https://cdn.steemitimages.com/DQmZh1LsiRFTgZBbEoP1axAioPN5ZS45MmzCWgr5HrUn6Jf/Screenshot_1302.png) *DOOM Eternal renounces the traditional multiplayer DeathMatch mode that we could enjoy in its previous installment to give way to a more original and intense mode with Battlemode. An asymmetric 2v1 mode where two Demons controlled by the players will face each other against a Slayer controlled by another player. A way where the murderer must kill both demons before any of them can reappear.* https://www.youtube.com/watch?v=8z-yhAly8Dk *A gameplay that you can enjoy thanks to the IGN medium that has been able to share a few minutes playing with the director of DOOM Eternal, Hugo Martin and two developers of id Software that controlled the demons. I remind you that DOOM Eternal will be released on March 20 on PlayStation 4, Xbox One, Nintendo Switch and PC.* <center> https://steemitimages.com/0x0/https://media.giphy.com/media/e9vILydwzdQSk/giphy.gif </center> Posted via [neoxian.city](https://www.neoxian.city/@thranax/doom-eternal-renounces-the-traditional-multiplayer-mode) | The City of Neoxian
post_id | 84,338,527 |
---|---|
author | thranax |
permlink | doom-eternal-renounces-the-traditional-multiplayer-mode |
category | hive-177682 |
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created | 2020-02-12 23:18:18 |
last_update | 2020-02-12 23:18:18 |
depth | 0 |
children | 0 |
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pending_payout_value | 0.000 SBD |
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root_title | "DOOM Eternal renounces the traditional multiplayer mode" |
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