RE: Steem-Monster Daily Rewards Are Too High / Suggested Changes ! by rentmoney

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Viewing a response to: @pizzachain/re-rentmoney-steem-monster-daily-rewards-are-too-high-20190113t195135699z

· @rentmoney · (edited)
$0.03
How many are in the league is irrelevant. Rewards were reduced everywhere with the smallest of reductions at top. I agree with reduced rewards but they at least should of been equal across the board. If anything the reduction should of been less at the lower/mid levels and more at the top.



I am going to tell you something that you are not going to like and likely dismiss as, " this isn't poker " but the poker and other gambling related industries figured out and solved  some of these same issues SM is having. 

Poker/other gambling clients use to give out lots of kickback to their highest paying customers. This has been reduced drastically due to the fact that the highest paying customers aren't the people who need the most rewards. Percentage wise lower level players should be getting more as to keep them active in the game and give them the feeling of winning. This creates positive moral and motivation for lower level players to move up the ranks and continue playing the game, which is very important for the over all health of any game and in the long run helps those of us that have invested.
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@pizzachain ·
$0.04
> Percentage wise lower level players should be getting more as to keep them active in the game and give them the feeling of winning.

Interesting... Isn't that exactly what is already happening? Lower players get a much higher percentage relative to their collection, than high players get. 

Again, the only arguments you're using are: "How many are in the league is irrelevant" and "Rewards were reduced everywhere", which were both, whether you like it or not, already countered in the discord. But you're blatantly ignoring that fact, which makes it quite annoying to discuss this matter with you. You're expecting the other side to be convinced of your point, but you aren't open to be convinced by others. 

Now you're bringing up the poker/other gambling clients argument again. However, you guessed my response almost perfectly right: This ain't fucking poker. Additionally, I got no idea how Poker/other gambling clients handle high-paying customers vs low paying customers and how it all works exactly. 

But if it works so great in Poker/other gambling clients, why can't you give any good arguments for why it would work well here? Of course, you say it works well in Poker, but you don't say why. You only say that it does, which is quite annoying to verify.
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@rentmoney ·
$0.03
No, what currently is going on is the guys at the top are getting too much of the rewards. A 20 - 1 ratio is too big ....  They also get a 30 -1 ratio in end of season rewards.

As pointed out its healthy to give more to the lower level players as it keeps them around and keeps them motivated to keep climbing to higher ranks. In return they are more likely to spend their funds on the game thus helping the whole games ecosystem.

You did not counter my arguments, you simply gave your opinion in which I and many others do not agree with. I am fully opened to be convinced but you have yet to accomplish that. 

You make blanket statements like, this isn't poker while not understanding how both are very similar to each other. If you don't understand the poker industry or its history perhaps you should take a more subtle approach when speaking of things you have little knowledge on.

I have provided you with my points and arguments but you seem to not want to accept them. Which is fine ... I respect your opinion but I don't agree with it. All one needs to do is go read the most recent update post to see the majority of the community doesn't like the changes.  If cuts were even across the board then it wouldn't of been nearly as bad and something I could support but as is, I view the cuts as unfair to the little guy.
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vote details (2)
@pizzachain ·
> No, what currently is going on is the guys at the top are getting too much of the rewards. A 20 - 1 ratio is too big .... They also get a 30 -1 ratio in end of season rewards.

If you actually read my earlier response, you'd know why that's a stupid thing to say.

> As pointed out its healthy to give more to the lower level players as it keeps them around and keeps them motivated to keep climbing to higher ranks. In return they are more likely to spend their funds on the game thus helping the whole games ecosystem.

As I also pointed out, we should give more cards to the lower level players **RELATIVE TO THEIR CARD COLLECTION**. And that's happening currently. 

> You did not counter my arguments, you simply gave your opinion in which I and many others do not agree with. I am fully opened to be convinced but you have yet to accomplish that.

I did counter your arguments. I explained why they are garbage. People on discord backed me up on that, yet you discard anything we say. That's not what 'fully open to be convinced' means.

> You make blanket statements like, this isn't poker while not understanding how both are very similar to each other. If you don't understand the poker industry or its history perhaps you should take a more subtle approach when speaking of things you have little knowledge on.

I know how poker works, so I know it's not at all the same as SteemMonsters. And I've been careful with what I've said about the similarities between SteemMonsters and the poker industry. However, fact is that SteemMonsters and Poker aren't the same. Similar in some ways? Yes. But not the same. Just saiyng "Poker does this, so we should also do this", is a really, really bad argument.

> I have provided you with my points and arguments but you seem to not want to accept them. Which is fine ... I respect your opinion but I don't agree with it. All one needs to do is go read the most recent update post to see the majority of the community doesn't like the changes. If cuts were even across the board then it wouldn't of been nearly as bad and something I could support but as is, I view the cuts as unfair to the little guy.

Have you ever thought about the fact that *maybe*, **MAYBE** there is a reason that the reductions weren't even? And if we're doing even reductions, we also gotta reduce bronze to uhhh, 0 cards? Or wait, if we follow your reductions, we'll have to reduce bronze quest rewards to about -4 cards per day. 

"Congratulations sir, you have now been charged 4 cards for completing your quest!"
Would the community like that? Nah.

There are reasons for why the reductions weren't done equally everywhere. Some very good reasons. Fact is that:

Champion III quest reward is reduced by 4 cards/day to 16 cards/day.
Champion II quest reward is reduced by 2 cards/day to 18 cards/day.
Champion I quest reward is reduced by 0 cards/day to 20 cards/day.

Now you gotta note that it is **WAY** harder for a Champion (Especially for a Champion I) to:
1. Get to the required league.
2. Finish their quest there.

---
As I've mentioned earlier, you're 20:1 statement makes no sense, since it really only counts in extreme cases where:
The 20 cards are rewarded to really good players with really good cards.
The 1 card is rewarded to very new/really bad players with really bad cards.

Does the 1-card player figure out that melee doesn't attack from the back and ranged doesn't attack from the front? Voila, there he goes into silver!

So stop repeating arguments I have already **countered**. Yes, I said "countered", because I list a valid reason for why it's not a good argument, which you don't seem to do with my arguments.
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