RE: Steem-Monster Daily Rewards Are Too High / Suggested Changes ! by pizzachain

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· @pizzachain ·
$0.05
I disagree. I discussed with rentmoney on Discord and it basically came down to this:

**Rentmoney says:** 
1. 20 cards for Champion I is just too much. Of course higher leagues should get higher rewards, but the 20:1 ratio is just too high!
2. All leagues got their rewards reduced, except for champion I!

**Pizzachain says:** 20 cards is perfectly fine for multiple reasons:
1. People who get into champion I have most definitely invested much more than the people who are in bronze league. For bronze league, all you need is a small amount of cards (the starter pack is enough), whilst you're going to need maxed/almost maxed decks to get into champion I. 
2. Bronze league isn't really a competitive league. It's more like a starter-league // a learning phase. Once you understand how the game works, you can easily get into Silver League, even with just some level 1 cards. Once you learn how to play the game well and once you've honed the right skills, you'll be able to get deep into silver and, using the reward cards you got, you can enter the gold league. 

Whilst champion I is really for the best players, using the best cards. It's really hard to get there, even for people who have a fully maxed deck. As you see in the picture below, there's really just a couple of people in Champion I:
![](https://cdn.steemitimages.com/DQmYrSLCxQe1c1ekamDho6qPzJNwkQorbDf16nUmvxS3p4i/image.png)

Only 6 players are in Champion I at the moment!

So the 20:1 ratio really only counts for the extreme cases: The really good players with (close to) maxed decks vs the really bad/new players with small level 1 decks.

TL;DR -- Even with level 1 cards and not too much skills, you can easily get to silver. Champion I, however, is really only for the best few players. The 20:1 ratio is therefor a really extreme comparison between the most skillfull players with the best decks vs the worst/newest players with the worst decks.
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@rentmoney · (edited)
$0.03
How many are in the league is irrelevant. Rewards were reduced everywhere with the smallest of reductions at top. I agree with reduced rewards but they at least should of been equal across the board. If anything the reduction should of been less at the lower/mid levels and more at the top.



I am going to tell you something that you are not going to like and likely dismiss as, " this isn't poker " but the poker and other gambling related industries figured out and solved  some of these same issues SM is having. 

Poker/other gambling clients use to give out lots of kickback to their highest paying customers. This has been reduced drastically due to the fact that the highest paying customers aren't the people who need the most rewards. Percentage wise lower level players should be getting more as to keep them active in the game and give them the feeling of winning. This creates positive moral and motivation for lower level players to move up the ranks and continue playing the game, which is very important for the over all health of any game and in the long run helps those of us that have invested.
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vote details (2)
@pizzachain ·
$0.04
> Percentage wise lower level players should be getting more as to keep them active in the game and give them the feeling of winning.

Interesting... Isn't that exactly what is already happening? Lower players get a much higher percentage relative to their collection, than high players get. 

Again, the only arguments you're using are: "How many are in the league is irrelevant" and "Rewards were reduced everywhere", which were both, whether you like it or not, already countered in the discord. But you're blatantly ignoring that fact, which makes it quite annoying to discuss this matter with you. You're expecting the other side to be convinced of your point, but you aren't open to be convinced by others. 

Now you're bringing up the poker/other gambling clients argument again. However, you guessed my response almost perfectly right: This ain't fucking poker. Additionally, I got no idea how Poker/other gambling clients handle high-paying customers vs low paying customers and how it all works exactly. 

But if it works so great in Poker/other gambling clients, why can't you give any good arguments for why it would work well here? Of course, you say it works well in Poker, but you don't say why. You only say that it does, which is quite annoying to verify.
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vote details (2)
@rentmoney ·
$0.03
No, what currently is going on is the guys at the top are getting too much of the rewards. A 20 - 1 ratio is too big ....  They also get a 30 -1 ratio in end of season rewards.

As pointed out its healthy to give more to the lower level players as it keeps them around and keeps them motivated to keep climbing to higher ranks. In return they are more likely to spend their funds on the game thus helping the whole games ecosystem.

You did not counter my arguments, you simply gave your opinion in which I and many others do not agree with. I am fully opened to be convinced but you have yet to accomplish that. 

You make blanket statements like, this isn't poker while not understanding how both are very similar to each other. If you don't understand the poker industry or its history perhaps you should take a more subtle approach when speaking of things you have little knowledge on.

I have provided you with my points and arguments but you seem to not want to accept them. Which is fine ... I respect your opinion but I don't agree with it. All one needs to do is go read the most recent update post to see the majority of the community doesn't like the changes.  If cuts were even across the board then it wouldn't of been nearly as bad and something I could support but as is, I view the cuts as unfair to the little guy.
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vote details (2)